COLONIAL ANGEL GROVE
Colonial Angel Grove
Colonial Angel Grove was a thriving town with a population of 124. Unfortunately the citizens were very suspicious. A group of teenagers, dressed strangely, suddenly appeared in their town. The citizens. The mysterious teenagers are Adam, Aisha, Rocky, Billy, and Kimberly. Adam wonders where are we? Billy takes a look around and believes, even though Kimberly doesn't want to know, Angel Grove, late 1700s. Aisha glances at the city limit's sign and notes the population is 124. A woman accuses them of being witches. This accusation panics the rest of the town, except for one young girl. Rocky tries to tell them they don't understand, but no one listens. Billy tries to explain, we're just from a different place and time. The citizens cry for help and soon a small group of the British regiment began searching for the disturbance. Meanwhile, the young girl had found a hiding place. Aisha tells her friends, they are never going to believe us. Adam suggests they go and the five teens run through the town. The British regiment is quick to spot them and chase after them. Terrified citizens hide in their homes. The young girl spots the five teens and leads them to a hiding place, inside a building. Aisha, Kimberly, Adam, Billy, and Rocky hurry inside and shut the door. The young girl is with them. They are all silent as the British regiment searches outside the building - commenting on how they just vanished, convinced that the teens are witches.
The British regiment passes by the building as the teens stay silent. After they pass, the young woman introduces herself, Marissa. Adam introduces himself and his friends. Kimberly wants to know why everyone is calling them witches? Billy replies, because in the olden days, anyone considered different or unusual, were accused of being witches. Marissa questions the expression, olden days? Aisha replies they can explain everything, I think. Rocky urges Billy to try. Billy starts asking Marissa if she has ever wondered what Angel Grove would be like in the future? Soon, Billy finishes his explanation of how they traveled back in time and ended up here. Adam reassures Marissa not to worry. He knows it's hard to understand all this. Adam and Marissa smile at each other. Marissa can't imagine Angel Grove two hundred years from now. Marissa asks what's it like? Kimberly replies, awesome. You have to see the malls. The shops in it are so cool. Aisha adds the makeup department at the super store is amazing. Marissa has never heard of a super store. Kimberly replies, we'll tell you about it later. Rocky thinks that's a good idea, because they need to find a way to get out of here. Adam suggests contacting Zordon. Billy has doubts that their communicator signal will get through, but anything is worth a shot. Billy tries to contact Alpha 5 and Zordon. As Billy makes his attempt to contact Zordon, two of the British soldiers walk around the building the teens are hiding in. They hear voices inside and creep around to enter the building. Inside, Billy cannot get a hold of Zordon. Rocky wonders if that means they will be trapped here forever. Kimberly is confident that Tommy will come and rescue them. Billy is not so sure - assuming he knows where to look. Remember we are two hundred years in the past. Kimberly urges Billy to keep trying. Billy tries once more, but gets not response. Kimberly and Aisha exchange worried looks. Kimberly tells her friends they got to do something. Rocky suggests they morph. Suddenly one of the British soldiers pops up from behind a wired window. The group is startled. Kimberly is puzzled when she sees the British solider looks like Skull. The British solider replies what? Then he sees Marissa and tells her she will be punished for helping these witches. Marissa tells him they are not witches. Adam tells them to leave Marissa alone. Kimberly asks her friends, what are we going to do? No one has an answer for her. Adam tells Billy we can't morph now. Kimberly agrees, Marissa shouldn't be punished for helping us. Marissa becomes upset. Billy tells them he will take care of it and steps forward to talk to the two British soldiers. Billy tells them if they can give him a minute of their time, he thinks he can explain everything. When Billy finishes explaining the situation, Rocky adds to Billy's story that we too are citizens of Angel Grove. The British solider will have none of it. He places them all under arrest. Kimberly doesn't think they bought Billy's story. Rocky asks if his friends are ready? Adam grabs Marissa and they all take off running. The British regiment pursues them throughout the chase through the town and a herd of sheep. The teens reach the outskirts of town and a dirt road. A horse drawn wagon is on the road and Marissa has them run towards the wagon - confident that her uncle will help them. The British regiment is still on their heels. The teens reach the wagon and climb aboard. Marissa tells her Uncle Ben they need his help. Kimberly thanks him. Uncle Ben replies you are all right now lads and lassies. Kimberly asks her friends to take a look at Uncle Ben. Uncle Ben turns around and he looks a lot like Bulk. Uncle Ben reassures them they will be at his house in a short while. The British Regiment go the wrong way on the path and they lose them. Soon they settle in at Uncle Ben's home, Billy keeps a lookout as Marissa, Adam, Kimberly, Aisha, and Rocky relax. Uncle Ben steps out as Billy walks up. Billy tells them it looks like we finally lost those soldiers. Adam thanks Marissa. Aisha complains to Rocky that his foot is tickling her back. Rocky backs away as he tells her that's not my foot. Aisha screams as she gets up and runs. Its rats. Uncle Ben and Marissa are amused by Aisha being so frighten over rats. Aisha tells them not to laugh, she hates rats. The Wizard of Deception suddenly appears on top of a building. The Wizard of Deception tells them that's good to know. Then you will especially enjoy what I have planned for you next. The Wizard of Deception laughs. Uncle Ben is prepared to fight, but Marissa pulls him back. Rocky can't believe it - not you again! The Wizard of Deception tells them he thought he would bring a bit of news from home. The city is about to be destroyed. Too bad you are not there to see it. Adam tells him he will never get away with it. The Wizard of Deception remarks, but I already have. Now did someone say something about rats. The Wizard of Deceptions casts a spell on the rats and now there are three human size rats. Everyone becomes frighten. Billy tells his friends, he thinks it's time. Adam, Rocky, Aisha, Billy, and Kimberly prepare to morph, but nothing happens. Kimberly notes it's not working. Billy realizes that because they have been transported two hundred years before they met Zordon, they have no powers here. Adam suggests they try and take them. Billy thinks its too risky. We don't know what they are capable of. Kimberly runs over to Uncle Ben and Marissa. Kimberly tells them to run and she runs with them. Adam, Rocky, Aisha, and Billy also take off running. The Wizard of Deception laughs as he watches them run. You really think you can get away. The Wizard of Deception blasts a small shed. This startles Billy, Kimberly, Aisha, Adam, and Rocky, but they quickly continue to run. The Wizard of Deception tells the rats I will leave you now to have some fun. Do what you wish. The three rats take off running.
The British regiment are standing together, enjoying the cheese. There is a prisoner in a stockade. He protests that everyday it's the same stinking cheese! One of the British soldiers tells him to be quiet. The British commander tells them the witches are still in our midst. The plan is to split up into two groups. Group One will take the north side. Group two....the British commander pauses as he sees several citizens running in fear. It soon becomes apparent why they are running - giant rats are chasing them. The giant rats start heading in their direction. The British commander hollers at them to run. The prisoner yells to give them the cheese. But they don't listen. The British regiment joins the citizens running in terror. The giant rats chased after the British Commander, his troops, the teens and citizens. They all end up in front of a platform, while the rats stay in the woods. Suddenly White Ranger appears on the platform. Rocky, Aisha, Billy, and Kimberly are very happy to see him. White Ranger is glad they are safe. White Ranger tells them I've come to take you back, but we got to hurry. Green Ranger has unleashed Dragonzord on Angel Grove. Aisha is concern, we can't just leave these people with these giant rats running around. Kimberly walks up to the platform and stands next to White Ranger. White Ranger tells Aisha there is no time for that right now. We'll come back and finish off those dirty rats. Adam asks Marissa to come with them. There is so much I want to show you. Marissa declines. This is my world, you must return to yours. Marissa gives him a kiss on his check. Rocky grabs his arm and leads him up to the platform. Marissa is sad to see Adam leave. White Ranger tells the crowd not to worry. We will come back and take care of those rats. Rocky, Aisha, Billy, and Adam scrambled up onto the platform. Adam tells Marissa that he will never forget her. Adam, Billy, White Ranger, Kimberly, Rocky, and Aisha cling to each other. White Ranger uses the wand and they vanish. The crowd is amaze. Uncle Ben rubs his glasses, not sure of what he just saw. Soon the giant rats are chasing after the British Commander and the rest of the citizens. They all pause when they see the arrival of the White Ranger and Green Ranger. With their backs against each other, Green Ranger and White Ranger face down the giant rats. Green Ranger is ready for one last battle. He takes a flying leap and hits one of the giant rats. The crowd, including Uncle Ben, the commander of the British regiment, and Marissa are impressed. White Ranger fights the other two giant rats. Landing several kicks and punches. White Ranger picks up the tail of one the giant rats and tosses him through the air. Green Ranger takes his rat and tosses him to the ground where the rest of the rats are. The giant rats lay on the ground, struggling to get back up. Green Ranger thinks it's time to shrink these guys back to size. White Ranger agrees and uses the wand to return the rats back to normal size. The citizens cheer. White Ranger and Green Ranger walk towards each other as the crowd gathers around them. White Ranger congratulations Green Ranger on a job well done. Now, it's time we head home. Green Ranger tells him he can't. You said yourself, only one of us can exist at the same time. White Ranger is confident that Zordon will think of something. Green Ranger tells him there is no place for him there. Let me stay here where I can do some good for a change. The commander of the British regiment tells Green Ranger he is always welcome to join his regiment. The crowd cheers again. Green Ranger doesn't think he will be needing the Green Ranger uniform anymore. White Ranger is reluctant, but if his mind is made up. White Ranger uses the wand and Green Ranger demorphs and is dressed in colonial clothes. White Ranger wishes him nothing but luck and they shake hands. White Ranger hopes everything works out for him. Hey, I'll never forget you. Tom replies, you don't have much of a choice. I'm a part of you. Tom snaps his fingers and a three corner hat appears in his hand. The crowd is amazed. Tom walks away. White Ranger vanishes as he travels back to his own time. The crowd is stunned. The British commander and Uncle Ben walk over to Tom. A crowd has now gathered around Tom. The British commander tells Uncle Ben, all's well that ends well. The British Commander and Uncle Ben shake hands.
Return Of The Green Ranger, Part I
Return Of The Green Ranger, Part II
Uncle Ben's Home
Return Of The Green Ranger, Part III